To found a world religion a player needs to be the first to discover a particular technological advance. Eight World Religions: Each Functionally Identical You can read up on the rest of how religion works in the game in this copy of the manual. I think this decision has interesting implications. In an effort to not offend, the developers made religions each functionally identical. I see the key take away from this as follows. We offer no value judgments on religion we mean no disrespect to anyone’s beliefs. ![]() We do not mean to imply that these religions are more important, better or worse than any other religions. When determining which seven to include, we picked those religions that we thought would be most familiar to our audience. There are seven religions in Civilization IV (testing having determined that seven was the optimal number for gameplay). In fact, all religions in the game have the same effects, the only difference being their requirements. However, given the importance that religions have had in human development, we didn’t want to simply leave them out of the game altogether instead we have tried to handle them in as respectful, fair and even-handed manner as possible. We at Firaxis have no desire to offend anyone. ![]() We know that people have extremely strong opinions about religions – in fact, many a war has arisen when these beliefs collide. It is worth noting that this is really the only such disclaimer in the manual. Under the heading of “Religion in this Game” the manual for Civ IV includes the following comments about religion. With that said, how on earth could anyone come up with a simulated model of religions role in world history that would even remotely please the deeply conflicted ideas about religion in contemporary society? Even further, as Civilization provides a fundamentally materialist vision of history could Firaxis get away with a materialist interpretation of world religion? How Religion Works in Civ IV ![]() Clearly Religions have played a critical role in world history. I imagine that the developers have always found themselves in a tricky spot. Civ IV was the first, and at the moment, also the last of the Civilization games to include religion as a component in the games model of history.
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